Johan Gelinder
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Kinect Particles

A slightly older project where I experimented with the Microsoft’s Kinect camera in Openframeworks.
In this application I generate a large amount of particles at the locations of the points in the point cloud generated by the Kinect camera. I then use a technique called frame difference in order to Interact with the particles just my creating a lot of movements.

Particle System ofxKinect + ofxCV